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Search results “Determining saving throws pathfinders”
Skill checks and Saving Throws!
 
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Welcome to the Arcane Forge! Today I talk about what skill checks and saving throws are, in Dungeons and Dragons 5th edition and how /when to roll them. Stay tuned for more videos talking about what role playing games involve, as well as how to boost your skills if you already play. ___________________________________ Find out more and contact us on our social media: Facebook - https://www.facebook.com/thearcaneforge/ Twitter - https://twitter.com/Arcane_Forge Instagram -https://www.instagram.com/thearcanefo... Website - http://www.thearcaneforge.com/ ___________________________________ The music in the background was "Head First" by HOME. which you can find on the "Electronic Gems" channel, here: https://youtu.be/j4Jyev7iTlE You can find more of their stuff here: https://home96.bandcamp.com/releases https://soundcloud.com/home-2001/ https://www.facebook.com/homemusicoff... https://twitter.com/Electronic_Gems https://soundcloud.com/electronicgems https://www.facebook.com/ElectronicGems http://electronicgems.tumblr.com/
Views: 12626 Arcane Forge
Pathfinder Adventuring 101 - HP, Initiative and Saves
 
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In this video, we cover figuring out how many hit points your character has, how to calculate your initiative (and what initiative is), and how to calculate your saving throws. Remember The Heroes by Audionautix is licensed under a Creative Commons Attribution license (https://creativecommons.org/licenses/by/4.0/) Artist: http://audionautix.com/
Views: 1224 Find The Path
Spell attacks and spell saves!? (D&D 5e Animated)
 
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Here's a corrections document: It will invariably fill up! Music: Bonito by Rondo Brothers & Valerie_Plain by Rondo Brothers
Views: 473590 Zee Bashew
How to Play Pathfinder - Skills - S1E4
 
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This episode covers skills as we follow Ben's character sheet a little further. From choosing a skill to adding ranks and modifiers, this episode covers it all! Feel free to leave questions or comments below! Read more about RPGs - tips, tricks, anecdotes and more here - http://www.savingthrowshow.com Follow us on Twitter - http://www.twitter.com/savingthrowshow Like us on Facebook - http://www.facebook.com/savingthrowshow Pathfinder is a product by Paizo Publishing. You can purchase the core rulebook mentioned in the video at your Favorite Local Game Store, or via Amazon here: http://www.amazon.com/gp/product/B00IA69LWY/ref=as_li_tl?ie=UTF8&camp=1789&creative=9325&creativeASIN=B00IA69LWY&linkCode=as2&tag=gadfil-20&linkId=LASNJYLWZB3WWZAS Hosts: Amy Vorpahl - @vorpahlsword Ivan Van Norman - @Hydra_Lord Ben Dunn - @dunnjamin Writer Tyler Rhoades - @BoringOldTyler Executive Producer Dom Zook - @GadZook Co-Producers Mason McDaniel - @GM_Mace Amanda Nevarez - @_Amanda_n1 Music Mischievous Elves by Mark John Petrie (ASCAP) Mark Petrie Music Publishing (ASCAP) Set provided by d6 Mafia: https://www.youtube.com/user/theD6mafia
Views: 42893 Saving Throw
Stuff I Stole! (Favourite House Rules by Other People) || D&D with Dael Kingsmill
 
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This time on MonarchsFactory we get into some of my favourite homebrews and houserules for Dungeons and Dragons I've nicked from other people around the internet. LINKS! Angry GM's "Click Rule": Kinda spread out across a few articles but I'd say read http://bit.ly/2JRrwMU from the section on Dark Souls onward, and http://bit.ly/2QnPS2V, the section called "Saving Throws are Weird". Carrying Capacity/Character Inventory: This reddit comment - http://bit.ly/2JOA2w6 Tales at the Campfire: http://bit.ly/2SVCnJF --- If you'd like to support my work and become part of the Patron Pantheon, you can check out my Patreon page here: https://www.patreon.com/DaelKingsmill Join in with community discussion at https://www.reddit.com/r/MonarchsFactory --- Twitter: @DailyDael Instagram: @daeldaily Facebook: https://www.facebook.com/monarchsfactory Tumblr: https://theladyspanishes.tumblr.com --- Music is from https://www.bensound.com
Views: 86716 MonarchsFactory
How to Create D&D Characters: Ability Scores (Hero Workshop #3)
 
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How to create a character in Dungeons & Dragons Fifth Edition. In this episode, we generate our ability scores. Hero Workshop playlist: http://www.youtube.com/playlist?list=PL_arKxz2VGZ9rpQFhSLYgiGCmd6dMtaNJ Website: http://www.afistfulofdice.com Shop: http://afistfulofdice.spreadshirt.com Facebook: http://www.facebook.com/afistfulofdice Twitter: http://www.twitter.com/mattclick
Views: 28134 aFistfulofDice
(5E D&D) How Armor Class Works
 
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In this video we review how Armor Class is calculated in an effort to help players understand how this mechanic works. We talk about the many ways that you can generate your armor class in 5th Edition Dungeons & Dragons, and heavily emphasize and explain the ways such calculations can, and cannot, combine. Hopefully, this clears up some very common misunderstandings around how AC is used in 5E. Variant - Changing AC Calculations: https://youtu.be/c7o66RQ4_5Q Happy gaming! ********************** IMPORTANT LINKS ********************* Download the 5E Shaman Class: https://tinyurl.com/DFCShaman Download the 5E Alchemist Class: http://tinyurl.com/5EAlchemist Purchase 5E Reforged: http://tinyurl.com/5EReforged Get Your Gaming Books: http://astore.amazon.com/dawnfor-20 Join our Community: http://www.patreon.com/DawnforgedCast Ask a Question: http://dawnforgedcast.org/askadm.html Social Media: Website: http://www.dawnforgedcast.org YouTube: http://tinyurl.com/oteayhv Facebook: http://www.facebook.com/DawnforgedCast Twitch: http://www.twitch.tv/MondayNightGaming Twitter: @DawnforgedCast Send Mail: Dawnforged Entertainment 6660 Delmonico Drive Suite D-338 Colorado Springs, CO 80919 Video Series: Top 10 FAQ: https://tinyurl.com/DFCTop10 5th Edition D&D Guides: http://tinyurl.com/mvf9rak Pathfinder Basics: http://tinyurl.com/mf3yvr3 Be a Better Player: http://tinyurl.com/loyyvrt Dungeon Master Basics: http://tinyurl.com/k3b4tu5
Views: 46371 DawnforgedCast
3 Awesome Items For Your Pathfinder Paladin
 
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Now I do realize these items are a bit niche but I love the Paladin class and feel no shame hyping some awesome gear for them! Do you have any class specific items you really enjoyed or always seek out when possible? Subscribe for more Tabletop Content: http://tinyurl.com/oteayhv 5th Edition D&D Guides: http://tinyurl.com/mvf9rak Pathfinder Basics: http://tinyurl.com/mf3yvr3 Be a Better Player: http://tinyurl.com/loyyvrt Dungeon Master Basics: http://tinyurl.com/k3b4tu5 Support as a Patron: http://www.patreon.com/DawnforgedCast Facebook: http://www.facebook.com/MondayNightGaming Twitch: http://www.twitch.tv/MondayNightGaming
Views: 10538 DawnforgedCast
Pathfinder Adventuring 101 - Ability Scores
 
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In this video, we cover Ability scores and modifiers, Carrying Capacity, and Bonus Languages. Majestic Hills by Kevin MacLeod is licensed under a Creative Commons Attribution license (https://creativecommons.org/licenses/by/4.0/) Source: http://incompetech.com/music/royalty-free/index.html?isrc=USUAN1100423 Artist: http://incompetech.com/ Video Game Soldiers by Twin Musicom is licensed under a Creative Commons Attribution license (https://creativecommons.org/licenses/by/4.0/) Source: http://www.twinmusicom.org/song/295/video-game-soldiers Artist: http://www.twinmusicom.org
Views: 644 Find The Path
3.5 Character Sheet Part 2: Base Attack Bonus, Hit Points, and Saving Throws
 
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Remember to fill out your sheet as we go to make your life easier! If you have any questions, ask in the comments
Views: 1093 BradtheDungeoneer
\Pathfinder/ Forgotten Races Review XLIII - The Pure-Blooded Azlanti
 
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DOOMSDAY DAWN ADVENTURE PLAYTHROUGH GIVEAWAY! https://youtu.be/tu5vrO8G82U Hey guys! I got tired of seeing races in the back of Adventure Paths and scattered in bestiaries, so I'm going to review ALL of them in a new video series! Here's the next video, all about the pure-blooded azlanti! Got a race you want to be bumped to the top of the list? Throw it in the comments, and we'll make it happen! PATREON: https://www.patreon.com/Blackdragongaming FACEBOOK: https://www.facebook.com/Black-Dragon-Gaming-1078442818954349 TWITTER: https://twitter.com/BlackDragonRPGs TUMBLR: https://blackdragongamingworld.tumblr.com "Achilles" Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 License http://creativecommons.org/licenses/by/3.0/ "Unholy Knight" Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 License http://creativecommons.org/licenses/by/3.0/ Artwork courtesy of Paizo Productions
Views: 1181 Black Dragon Gaming
Pathfinder Skills tutorial
 
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skills tutorial for my pathfinder campaign
Views: 1063 Tatsu Joestar
Saving Throw - Barky's Brigade, Episode 5, Part 1 - D&D 5e
 
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Tom is a Doo-Doo Head. Also, Tyler is terrible at audio. http://www.savingthrowshow.com/wiki for more info! Wanna see Saving Throw at Gen Con? Go to our panel! Sign up here! https://www.gencon.com/events/68481 For more livestreams, watch us on Twitch.tv - http://www.twitch.tv/savingthrowshow Iron Tusk Miniature Painting - https://www.facebook.com/irontuskminiaturepainting Read more about RPGs - tips, reviews, & anecdotes here - http://www.savingthrowshow.com Follow us on Twitter - http://www.twitter.com/savingthrowshow Like us on Facebook - http://www.facebook.com/savingthrowshow Players: Udo Meinhardt - Half-Elf Sorcerer - Tom Lommel - @tomlommel / @dungeonbastard Arqe Barky - Human Barbarian - Amy Vorpahl - @vorpahlsword Donovan Belter - Half-Elf Paladin - Shawn Graham - @MrShawnGraham Aatuska Nakine - High Elf Rogue - Virva Aryan Asher Flynt - Half-Elf Bard - Chris Greenwood GM: Mason McDaniel - @GM_Mace Directing/Editing Dom Zook - @GadZook Audio Tyler Rhoades - @boringoldtyler
Views: 4037 Saving Throw
How To Complete The SHROUD BREAKER Quest | Sea of Thieves (Tall Tales)
 
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GROUP DISCORD LINK https://discord.gg/ExnMkQu ∞ Twitch ∞ https://www.twitch.tv/thesynicall ∞ Twitter ∞ https://www.twitter.com/thesynicall ∞Music ∞ https://soundcloud.com/avngd ∞Official Store ∞ https://teespring.com/stores/synicalls-store ∞ Instagram ∞ https://www.instagram.com/thesynicall ∞ Real Life Channel ∞ https://www.youtube.com/channel/UCVyNkAYnM9mLS4VJHi-mrFg ∞Become a member ∞ https://www.youtube.com/channel/UCd2CQW0IU5nNiaBlQPkDkEA/join shroud breaker 1: Visit any “Mysterious Stanger” they are located in the tavern of every outpost. Once you find the mysterious Stanger look to the right-- of them and you will see a book sitting on a barrel. Vote for that to start the mission. (After the Mysterious Stanger stops talking, bring up your mission radial to see the first step) 2: Once you have started the quest, head to the location N-14 on your map. On the North West side of the island you will find a sunken ship. Enter the captains quarters of the ship then look for a voyage to the left hand side of the chair and pick it up 3: A new entry will be in your book (in the mission radial) the entry will give you the location of the chest. Follow the entries until you read of a “Dropped Chest”. Once you locate the island the dropped chest head there and look in the water of the side that is mentioned in your log (You will be looking for an ancient chest that has been left in the water) 4: Bring the chest back to your ship then open it. Once opening the chest, pickup the pages and read a new entry that is in your journal. Go to the island that is in the middle of your left hand side page. Once you arrive at that island look for the symbol that is located in the top left hand side of the left page. FIND THAT SYMBOL 5: Once you have found the symbol look for a platform that you can place your totem on (the totem was in the ancient chest, pick it up if you don’t have it) place it on the platform and watch the vault open. 6: When you enter the vault, head to the big centre table and light the four flames surrounding it. Once you do that activate the table by pressing the big button in the middle. Once you activate the table water will begin to flood in so you will need to be quick. Open your book and copy the symbols (from left to right) on the right side page (next to the islands) Keep rolling through the combinations until the water stops. 7: Once the water has stopped look at the centre table and dig at the location that it shows you. (you will need to do this three times and collect three different medallions) Once you have placed the medallions in the front of the table another vault will open behind the table at the back of the room. 8: Pick up the shroud breaker then head to your ship (ignoring the skeletons that spawn on you) Then head to ANY mysterious Stanger and deliver the shroud breaker to complete the quest. ★ I hope you enjoyed the video, if you did feel free to subscribe ★ Outro Song NCS: Music Without Limitations NCS Spotify: http://spoti.fi/NCS Free Download / Stream: http://ncs.io/ark Ark Written By Shipwrek & Zookeepers #SeaOfThieves #BeMorePirate #TallTales
Views: 303979 Synicall
Saving Throw Barky's Brigade Season 2, Episode 7, Part 1 D&D 5e
 
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The group goes undercover to try and sway the city council of Perlamore against opening the gates to the invading gnome army. But unbeknownst to them, one . The group goes undercover to try and sway the city council of Perlamore against opening the gates to the invading gnome army. But unbeknownst to them, one . Investigating an underground dwarven brewery with an inordinate amount of skulls just laying around. Enjoying the series? Help us make more! Consider . Still in the underground abandoned brewery, the Brigade inches closer to the portal but a large, black ichor seems determined to swallow them up! Enjoying the .
Views: 2 Akgul Agca
How to Play an D&D Illusionist | Dungeons and Dragons Character Builds
 
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Nerdarchy the News Letter- http://nerdarchy.com/NewsLetter How to Play an D&D Illusionist | Dungeons and Dragons Character Builds Nerdarchy sits down to discuss one of the easiest and most difficult D&D classes to play. Playing the illusionist in dungeons and dragons requires more imagination and creativity then any other class. That and for the dungeon master to let you have fun with the class and not constantly shut you down with saving throw when they aren't really necessary. Illusion is all about battlefield control and keeping the monsters confused while you party takes them down. It is also one of the more flamboyant classes to ply. Please Like, Comment, Share and Subscribe! Find Us On Facebook- https://www.facebook.com/Nerdarchy Or At Nerdarchy.com- http://nerdarchy.com/ d\u0026d illusionist, d d illusionist wizard, d\u0026d illusionist guide, d\u0026d illusionist spells, d\u0026d illusionist build, d\u0026d illusionist class, advanced dungeons \u0026 Dragons, d\u0026d illusionist, Editions Of Dungeons \\u0026 Dragons, D\\\\u0026D, dungeons and dragons, D\\u0026D 5E, d\\\\u0026d 5e player\\\\u0027s handbook, d\\\\u0026d 5e, role-playing game, Dungeons \u0026 Dragons (Game), Dungeons and Dragons 5th edition, Dungeons and Dragons, 5e, Role-playing Game (Industry),D&D Illusionist
Views: 73903 Nerdarchy
Is It Legit?! - Half-Orcs from Marriage
 
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In the 5th Edition Dungeons & Dragons Player's Handbook the Half-Orc is described as originating from a marriage between a human and an orc. A marriage. I found this wording quite strange. No where in the Half-Elf section is anything mentioned about how the Half-Elves come to be, but the Half-Orc mentions it specifically. I have my own theories as to why Wizards of the Coast went in this direction, which I cover in this video, and I welcome your thoughts on this strange addition in the comments below. Half-Orcs arising only from marriages...is it legit?! Subscribe for more Tabletop Content: http://tinyurl.com/oteayhv 5th Edition D&D Guides: http://tinyurl.com/mvf9rak Pathfinder Basics: http://tinyurl.com/mf3yvr3 Be a Better Player: http://tinyurl.com/loyyvrt Dungeon Master Basics: http://tinyurl.com/k3b4tu5 Support as a Patron: http://www.patreon.com/DawnforgedCast Facebook: http://www.facebook.com/DawnforgedCast Twitch: http://www.twitch.tv/MondayNightGaming Twitter: @DawnforgedCast
Views: 6418 DawnforgedCast
D&D / PATHFINDER - Unpainted Miniatures Preview (Tabletop Weekly)
 
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Today I'm checking out a brand new range of unpainted miniatures by the folks over at WizKids for both Pathfinder and Dungeons and Dragons. You can see more detail about the new ranges here: http://wizkids.com/unpainted/ The link above will also have a full list of all the possible options you can get! --- Subscribe: https://bit.ly/2uDVqjq FOLLOW ME Twitch: https://www.twitch.tv/sherlock_hulmes Twitter: https://twitter.com/sherlock_hulmes Instagram: https://www.instagram.com/sherlockhulmes/ WATCH MORE: Most recent videos: https://bit.ly/2uFvtjO Best of Tabletop Weekly: https://bit.ly/2JhFBSK Dungeon Master University T-shirt: https://store.yogscast.com/collections/highrollers/products/table-top-dungeon-master-tee PATREON https://www.patreon.com/sherlockhulmes Music provided by the awesome Epidemic Sound!
Views: 17171 Sherlock Hulmes
(5th Edition D&D) - Passive Perception
 
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How do you determine your Passive Perception? Here's how! 5th Edition D&D Guides: http://tinyurl.com/mvf9rak Pathfinder Basics: http://tinyurl.com/mf3yvr3 Be a Better Player: http://tinyurl.com/loyyvrt Dungeon Master Basics: http://tinyurl.com/k3b4tu5 Become a Patron: http://www.patreon.com/DawnforgedCast Facebook: http://www.facebook.com/MondayNightGaming Twitch: http://www.twitch.tv/MondayNightGaming
Views: 42529 DawnforgedCast
The Truth About Overpowered - It's the DM's Fault
 
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There is much talk about one class or race or set up being overpowered compared to others, and many players leave their games either feeling overshadowed by this greater build, or determined to change their character to more fit the one they saw winning all the fights. The reality is it is the DM, not the build, not the system, who makes certain builds stand out over others. It is in the DMs hands which sort of conflicts and trials come the way of the adventurers. In this clip from our live Ask a DM show I make the comparison to Rock/Paper/Scissors to demonstrate the importance of a variety of encounters and challenges. If the DM only caters to one type of encounter characters well designed for that encounter will be seen as incredibly potent, while characters who are not will feel left behind. Overpowered is in the hands of the DM and we must all do a better job of not being so narrow minded in our challenges. Subscribe for more Tabletop Content: http://tinyurl.com/oteayhv 5th Edition D&D Guides: http://tinyurl.com/mvf9rak Pathfinder Basics: http://tinyurl.com/mf3yvr3 Be a Better Player: http://tinyurl.com/loyyvrt Dungeon Master Basics: http://tinyurl.com/k3b4tu5 Support as a Patron: http://www.patreon.com/DawnforgedCast Facebook: http://www.facebook.com/MondayNightGaming Twitch: http://www.twitch.tv/MondayNightGaming
Views: 23551 DawnforgedCast
Ask a DM - Polymorph, Living Campaigns, Making Your Character Stand Out...
 
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Ask a DM for June 4, 2016. Join us live on Saturdays, 2:30 - 4:00pm MDT at www.twitch.tv/MondayNightGaming. Download the Audio: https://www.dropbox.com/s/rmlvfd5pxopdksp/Ask%20a%20DM%20Audio%20-%206-4-2016.mp3?dl=0 Table of Contents - Thanks to InSanic! 4:23 Polymorph and Level 9 spells 12:15 Prepping for a campaign with a pro player 15:18 Rise of the Runelords 17:36 Pathfinder Occult Classes 18:00 D&D like Pathfinder 19:53 Patreon Rewards Suggestions 23:34 Handling Death 28:16 Monk Spending Gold 29:51 Disguise in Pathfinder 30:45 Modern Game Smite Evil 31:37 How to Say No to Players 35:40 Time Travel 37:08 Playing the Villain 38:30 Grim Reaper Patron Warlock 40:01 Sorcerers and Fighters Nerfed in 5e 40:10 Campaign Building 41:54 Player Run Businesses 46:08 NPC Details 47:35 Living Campaign 50:40 Motivating Neutral PCs 52:36 Former PC as Foe 56:13 Getting New Players Interested 57:30 Travel Time 1:01:58 Only One Excited 1:07:40 Instant Death 1:10:12 Saving Throws 1:13:40 One on One Game Tips 1:14:50 Players Mock Villains 1:16:20 Living Campaign Groups 1:17:53 Ways to Play Remotely 1:18:03 Player Hates Group 1:19:27 Come and Go Campaign 1:20:37 Hermit Discovery 1:24:34 Key to World Building 1:24:50 Making Your Character Stand Out 1:26:50 Party Infighting 1:27:42 How Much to Prep 1:29:58 Raise Dead in 5E 1:30:41 Borrowing Ideas 1:31:13 Party Dies Too Much 1:33:02 Percy Jackson Campaign 1:35:00 Subscribe Button 1:35:56 Leafy Race 1:36:44 GenCon 1:40:02 World Building 1:40:47 Numenara 1:41:35 Kingdom Death: Monster Subscribe for more Tabletop Content: http://tinyurl.com/oteayhv 5th Edition D&D Guides: http://tinyurl.com/mvf9rak Pathfinder Basics: http://tinyurl.com/mf3yvr3 Be a Better Player: http://tinyurl.com/loyyvrt Dungeon Master Basics: http://tinyurl.com/k3b4tu5 Support as a Patron: http://www.patreon.com/DawnforgedCast Facebook: http://www.facebook.com/DawnforgedCast Twitch: http://www.twitch.tv/MondayNightGaming Twitter: @DawnforgedCast
Views: 3648 DawnforgedCast
Character creation : AC,HP,Speed,Initiative,DS [D&D 5e]
 
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Patreon : https://www.patreon.com/Yamiks Rather simple overview of what AC,HP,Speed,Initiative and death saves are. Character sheet : https://drive.google.com/file/d/0B_jdV34agv5UVVVfYW5jdzhHT0k/view
Views: 6734 YMK-D20
[SSFHC] Pathfinder Tornado Shot "Merc lab, Kitava & Zana" (s3e7)
 
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================================================= Patreon...........................https://www.patreon.com/Lighty Subscribe.......................https://goo.gl/GiAFvo Rags2Riches Profile......https://goo.gl/XdKUEj Rags2Riches Sales........https://goo.gl/vHyNhB Main Account Profile.....https://goo.gl/XK7BDj Background Music........http://www.epidemicsound.com POE Guild.......................https://goo.gl/43dALx Discord...........................https://goo.gl/vq3v44 Livestream.....................https://www.twitch.tv/lightygaming Website..........................https://www.lightygaming.com/ Twitter............................https://twitter.com/lightygaming ================================================= Special Thanks too all my supporters on Patreon,Twitch Subs, Frequent donors ect. Shit keeps me alive and the channel/stream going. =================================================
Views: 4168 Lighty
Grog's One-Shot | Critical Role RPG One-Shot
 
03:57:44
Watch Critical Role Live Thursdays at 7pm PT on Twitch at https://www.twitch.tv/geekandsundry Thanks to Marvel Puzzle Quest for sponsoring this episode of Critical Role! Check out http://bit.ly/MarvelCrit to learn more, and download the game for free on the Apple App Store & Google Play. For more RPGs we love, go to http://bit.ly/GS_RPG Music and Sound by Syrinscape. https://store.syrinscape.com/what-is-syrinscape/?critatt Visit us on http://geekandsundry.com Subscribe to Geek and Sundry: http://goo.gl/B62jl Join our community at: http://geekandsundry.com/community Twitter: http://twitter.com/geekandsundry Facebook: http://facebook.com/geekandsundry Instagram: http://instagram.com/geekandsundry Thanks to @CRTranscript and all the critters for closed captions!
Views: 1218771 Geek & Sundry
You're Doing Your D&D Background Wrong
 
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Well, not wrong, you're likely doing what makes immediate sense. A Rogue is a Criminal, right? However, this approach is not only limiting to the interesting characters you can construct but it's actually mechanically sub-optimal in many ways. A Criminal Rogue actually has a lot of redundant abilities. Backgrounds are who your character was BEFORE the game has begun. It influences who they are, what their talents are, but needs not be directly correlated to their class today. In fact, the less directly obvious the connection, the more exciting the character concept. We use the characters from Firelfy to demonstrate that Background and Class need not be directly related and, in some cases, may seem entirely opposite. Criminal Paladin anyone? In the video Comments, share how you approach your Background choices, and your Firefly love. :) Subscribe for more Tabletop Content: http://tinyurl.com/oteayhv 5th Edition D&D Guides: http://tinyurl.com/mvf9rak Pathfinder Basics: http://tinyurl.com/mf3yvr3 Be a Better Player: http://tinyurl.com/loyyvrt Dungeon Master Basics: http://tinyurl.com/k3b4tu5 Support as a Patron: http://www.patreon.com/DawnforgedCast Facebook: http://www.facebook.com/DawnforgedCast Twitch: http://www.twitch.tv/MondayNightGaming
Views: 55702 DawnforgedCast
You are Using PATHFINDER Wrong | In Depth Legend Guide | APEX Legends
 
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👏Wassup 👏everyone. Today im bringing you another Apex legends guide/tutorial on a legend named Pathfinder due to a high demand. basically i cover a lot of stuff here and the video is a bit longer then usual specially that i added a new feature "how to counter" in, now the videos will be a little bit longer, sorry about that. Pathfinder is super fun, but learning his grappeling ability might take quit some time, took me around one day just to get a hang of it and probably will take like a week or more to master it and have it complitely in my muscle memorry, but after that, flanking with him becomes so easy thats its unfair, wraith/bangalore are no where near him, he can swing like spiderman for miles and get right at the enemys back, give them a fight and after get out of there the same way, hes ultimate is also really usefull and could be used for really good team plays, but it has a minus, its really predictable, i found a pretty unique way of using it together with his passive, something like a cobweb around the highest point in the circle, it works really well to fight multiple teams since you can graple to them and then comeback just as easily, but more in to that in the video, hope the tips help! as always i will be leaving time stamps right here. DISCLAIMER - the "you are using "..." wrong" is just a title for the series, im not trying to offend anyone and you are free to use it any way you love/like! im just shearing my tips and opinion. BIG THANKS FOR ALL THE SUPPORT AND LOVE, IM REALLY HAPPY THAT YOU GUYS ARE ENJOING MY VIDEOS AND I PROMISE TO KEEP UP THE WORK! (the other day i was at 500 subscribers, now im at 5000!!! u guys are amazing! Thank you all!) ___________________________________ Time Stamps: 1. Counter Picks/ Team comp etc - 1:10 2.Skills / Passive 3:22 / Tactical 4:05 / Ultimate 7:42 3. Pros/Cons 9:45 4. Countering tips 10:45 ___________________________________ Follow me on: Instagram: https://www.instagram.com/omgitspatrice/ twitter: https://twitter.com/NotRealPatrice ___________________________________ Music By: Marcus D - Freedom Of The Mind Song - https://youtu.be/YHwxUNvm_sM Follow Marcus D - http://smarturl.it/MarcusD ___________________________________ Tags: #Apex #Pathfinder #Guide #ApexLegends #BR #Guide #Tutorial #Tips #Respawn #legends
Views: 110682 OmgItsPatrice
KYPW: Sahuagin - Dungeons and Dragons 5e
 
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WelcomeAdventurers.com Let's talk about Sahuagin in Dungeons and Dragons 5e. Whether you are using the Sahuagin Baron, the Sahuagin Priestess, or the Sahuagin Malenti, these classic Dungeons and Dragons monsters are incredibly fun for Dungeon Masters and Game Masters to throw at their players. http://welcomeadventurers.com Shop the Taking20 Storefront: http://bit.ly/Taking20TeespringStore Join us on Discord: http://bit.ly/Taking20Discord Submit your question for Call for Aid! https://www.facebook.com/takingd20 **Join the Taking20 Community!** http://bit.ly/Taking20Community Snag a copy of my 5e adventure module on DrivethruRPG A Much Bigger Problem — http://bit.ly/2ovBKtj Subscribe to Save or Dice! https://www.youtube.com/saveordice Follow Save or Dice on Twitch https://www.twitch.tv/saveordice Art by: Rahul Philip https://www.artstation.com/artwork/ZGarw ---------------------------------------------------------------- *WANT TO SUPPORT THE CHANNEL?* ---------------------------------------------------------------- Check out the Rewards! https://www.patreon.com/taking20 PRODUCED BY: Vectner Nick Herrera SuperPanda Danny Cabrera Daniel Lewis MCKernnel Scott DeVos Philip Thompson Shane Brandon Hahn Chris Knorr Nox404 Kikoto Tyrel A. (Sabayn) Sam Kennedy MCKerrnel Ulf 'Durugai' Andersen Total Cover Russel Argabrite Chris Neves Adam Dagna Tyler Grubb AND SPECIAL THANKS TO TO THE REST OF THE TAKING20 PATRON COMMUNITY! LET'S CONNECT! Twitch ------- https://www.twitch.tv/taking20 Twitter ------- https://twitter.com/takingd20 Facebook ------- https://www.facebook.com/takingd20 ---------------------------------------------------------------- NOW AVAILABLE - MY 5E ADVENTURE! ---------------------------------------------------------------- A Much Bigger Problem — http://bit.ly/2ovBKtj (DriveThruRPG) A Much Bigger Problem — http://bit.ly/2qiCYqp (Roll20 Add-on) ---------------------------------------------------------------- LOOKING FOR MORE PLAYLISTS? ---------------------------------------------------------------- Starfinder Week — http://bit.ly/StarfinderRacesClasses Call For Aid — http://bit.ly/CallForAid Tips & Tricks for Game Masters — http://bit.ly/GameMasterTips Roll20 Master Series — http://bit.ly/Roll20MasterSeries Tabletop RPG Product Reviews — http://bit.ly/TabletopReviews Tabletalk — http://bit.ly/T20Tabletalk For business inquiries please contact [email protected]
Views: 59828 Taking20
Pathfinder RPG Race Builder - Minotaur [homebrew]
 
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Minotaur (17 RP) Type Monstrous Humanoid (3 RP) Size Medium (0 RP) Base Speed Normal (0 RP) Ability Score Modifiers Specialized (+2 Con, +2 Int, -2 Cha) (1 RP) Languages Standard (0 RP) Racial Traits Defense Racial Traits Natural Armor (2 RP) Natural Cunning (4 RP) (Homebrew) Offensive Racial Traits Ferocity (4 RP) Natural Attack (1 RP) Powerful Charge (2 RP) (Homebrew) Senses Racial Traits Darkvision (- RP) Minotaurs Racial Traits +2 Constitution, +2 Intelligence, -2 Charisma: Minotaurs are physically tough with innate cunning, and stereotypical attitudes. Medium: Minotaurs are Medium creatures and have no bonuses or penalties due to their size. Normal Speed: Minotaurs have a base speed of 30 feet. Darkvision: Minotaurs can see in the dark up to 60 feet. Tough Hide: Minotaurs have tough hides which provides a +1 natural armor bonus. Gore: Minotaurs may gore with their horns as a primary natural attack, inflicting 1d6 damage + strength bonus. Powerful Charge: When a Minotaur charges, it deals twice the number of damage dice with its gore attack, plus 1-1/2 times its strength bonus. Natural Cunning: Minotaurs are immune to magical confusion, including daze and the maze spell which prevents them from ever becoming lost. Ferocity: Whenever a minotaur falls below 0 but it is not yet dead, it can continue to fight. If it does, it is staggered, and loses 1 hit point each round. The minotaur dies when its hit points reach a negative amount equal to its Constitution score. Languages: Minotaurs begin play speaking Common and Giant. Minotaurs with high Intelligence can choose any of the following languages: Draconic, Dwarven, Gnoll, Goblin, and Orc. Alternate Race Creation GM Rules: Large Size: (7 RP) Due to their size, Minotaurs gain a +2 size bonus to Strength and a -2 size penalty to Dexterity. Minotaurs also take a -1 size penalty to their AC, a -1 size penalty on attack rolls, a +1 bonus on combat maneuver checks to their CMD, and a -4 size penalty on Stealth checks. Minotaurs take up a space that is 10 feet by 10 feet and gains a reach of 10 feet. Gore is now increased to 1d8 damage based on Large size. Powerful Build: (4 RP) The physical stature of Minotaurs lets them function in many ways as if they were one size category larger. Whenever a Minotaur is subject to a size modifier for an opposed check (such as during grapple check, bull rush attempts, and trip attempts), Minotaurs are treated as on size category larger if doing so is advantageous. Minotaurs are also considered to be one size larger when determining where a creature's special attacks based on size (such as grab or swallow whole) can affect him. Minotaurs can use weapons designed for a creature one size larger with a -2 penalty. However his space and reach remain those of a creature of his actual size. The benefits of the racial trait stack with the effects of powers, abilities, and spells that change the subject's size category. GM/Player Notes Minotaurs may not wear shoes, but may wear a modified horseshoe designed for their cloven hoofs as a foot slot item. Minotaurs may not wear helmets, but may wear a nose ring as a head slot item. Kingdom Building (Kingmaker) Labyrinth Master The Labyrinth Master deals with punishing those deserving and observes the kingdom's criminal elements within the underworld. The Labyrinth Master has the authority to kill in the name of the law but not before running the gauntlet. While within this maze, the Labyrinth Master enjoys a +2 morale bonus to all skill checks and saving throws if he so desires to go on the hunt. Benefit: During the Edict phase, choose one kingdom attribute (Economy, Loyalty or Stability). Add your Dexterity modifier or Intelligence modifier to this attribute. Vacancy Penalty: Stability decreases by 2. During the Upkeep phase, Unrest increases by 2. Labyrinth 24 BP Kingdom Loyalty +1, Stability +2 Discount Graveyard, Blackmarket Limit 1 per settlement Settlement Crime +1, Productivity +1 An underground maze system that promotes competition, sport, and punishment. It may become home to criminals and monsters.
Views: 978 Trevor Koch
Mass Effect: Andromeda - Asari Ark Reactivation & Rescue, Pathfinders Choice - Episode 94
 
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Welcome guys as we jet away from the Milky Way and the original trilogy and set out to colonize a new galaxy as we play Mass Effect: Andromeda! As our mission continues with two of the most powerful biotics in the galaxy on board we reactivate the power to get this ship moving and make our escape, with a powerful biotic field the only thing between us and obliteration, we are left to make a decision to reveal or not information about our new Asari Pathfinder. Please feel it within yourself if you enjoyed to hit that like button, subscribe and share the video around! *------Links------* Follow me on social media for the latest updates! Twitter: https://twitter.com/OlizandriOnYT Facebook: https://www.facebook.com/OlizandrionYT Discord Server: https://discord.gg/Mq5rTNH Graphics work done by Twitter: @Whaddupnico
Views: 411 Olizandri
Ask a DM - Tales From the Yawning Portal, Fixing Boring Characters..
 
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Submit Questions: dawnforgedcast.org/askadm Purchase 5E Reforged: http://tinyurl.com/5EReforged Ask a DM for January 7, 2017. Join us live on Saturdays, 2:30 - 4:00pm MDT at www.twitch.tv/MondayNightGaming. Become a Patron to get your Questions Answered More Quickly! https://www.patreon.com/DawnforgedCast Table of Contents - Thanks to InSanic! 3:30 Start 12:45 Tales From the Yawning Portal 18:32 5E Challenge Rating 20:50 Spending Gold 23:55 5E to 3.5E 25:25 5E Dual Wielding 26:33 Dealing With Money in Pathfinder 28:47 Fighter Feats in Pathfinder 34:55 Action Economy and Bosses 36:50 Non-Human Liches 38:23 Atheist Character 41:22 D&D Lightsaber 43:50 Boring Character 48:58 Ritual Spells 50:18 Feedback for Monsters 54:27 5E Saving Throws 56:43 Descriptions 1:01:00 Silent Image 1:03:10 Book of Lore 1:06:40 New to 5E Shadowrun 1:09:20 Using Copper and Silver 1:11:33 Level 1 v Level 20 Weapon 1:13:10 Solo Campaign Companions 1:17:25 Two Similar Characters in the Party 1:20:24 Map Making Program 1:21:13 Keeping Combat Suspenseful 1:23:42 Gingerbread Witch 1:25:08 Game Designer 1:26:47 5E Finding Feats 1:27:05 Improvised Weapons and Shields 1:28:11 Mute Caster 1:30:20 5E Gold for Level 4 1:30:50 No More Roll20 on Hangouts Subscribe for more Tabletop Content: http://tinyurl.com/oteayhv 5th Edition D&D Guides: http://tinyurl.com/mvf9rak Pathfinder Basics: http://tinyurl.com/mf3yvr3 Be a Better Player: http://tinyurl.com/loyyvrt Dungeon Master Basics: http://tinyurl.com/k3b4tu5 Support as a Patron: http://www.patreon.com/DawnforgedCast Facebook: http://www.facebook.com/DawnforgedCast Twitch: http://www.twitch.tv/MondayNightGaming Twitter: @DawnforgedCast
Views: 3301 DawnforgedCast
D&D 5e | How do you determine Ability Scores? | Nerd Immersion
 
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I just wanted to do a short discussion video on generating Ability Scores for characters in D&D 5e. I've ran several games and the opportunity to play in several other games all with different DMs. In doing so, I've noticed that every DM has their own little quirks and tweaks when it comes to determining Ability Scores. So I just wanted to do a short video discussing that and to get some feedback from you guys. In games that you run/play, how do determine your Ability Scores? Leave you answers in the comments below! Catch us LIVE playing D&D 5e every Tuesday night at 8:30PM Eastern! http://www.twitch.tv/nerdimmersion Roll For Role is now a stream! http://www.twitch.tv/roll4role Music provided by Benjamin Briggs, to get your own copies of his awesome royalty free music, head over to: http://benbriggs.net/album/twitch-jams Visit our pages! http://www.nerdimmersion.com http://facebook.com/nerdimmersion http://twitter.com/nerdimmersion http://nerdimmersion.tumblr.com http://www.pinterest.com/nerdimmersion http://twitch.tv/nerdimmersion For all our cosplay goodness! http://facebook.com/cosneffect http://instragram.com/nerdimmersion Like our intro? Check out our awesome friend Julie Caron who made it!: http://juliecaron3d.portfoliobox.me/
Views: 1513 Nerd Immersion
Mass Effect: Andromeda - Hunt The Archon, Salarian Ark Statis, Pathfinder Raeka - Episode 110
 
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Welcome guys as we jet away from the Milky Way and the original trilogy and set out to colonize a new galaxy as we play Mass Effect: Andromeda! We set off on our main objective once again as we finally hunt down the Archons ship to find that its currently attacking our last missing ark, the Paarchero! Onboard we find the Kett running the show as we search for the Salarian pathfinder, finding a trick to throw off the Kett as we retrieve from Statis Pathfinder Raeka. Please feel it within yourself if you enjoyed to hit that like button, subscribe and share the video around! *------Links------* Watch me LIVE on Twitch! https://www.twitch.tv/olizandri Follow me on social media for the latest updates! Twitter: https://twitter.com/OlizandriOnYT Facebook: https://www.facebook.com/OlizandrionYT Discord Server: https://discord.gg/Mq5rTNH Graphics work done by Twitter: @Whaddupnico
Views: 326 Olizandri
Pathfinder RPG - Gearsmen (Part 2 of 3) IRON GODS AP
 
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Gearsmen Racial Traits +4 Strength, -4 Charisma: Gearsmen are strong but distant. Medium: Gearsmen are Medium creatures and have no bonuses or penalties due to their size. Slow Speed: Gearsmen have a base speed of 20 feet. Exceptional Senses: Gearsmen have darkvision to a range of 60 feet and low-light vision. They also gain a +2 racial bonus on Perception checks. Artificial Intelligence: Robots have Intelligence scores of 10 and cannot be lowered upon character creation. Artificial Immunity: Gearsmen are immune to all mind-affecting effects (charms, compulsions, morale effects, patterns, and phantasms). Gearsmen are not subject to ability damage, ability drain, fatigue, exhaustion, energy drain, or nonlethal damage. Gearsmen do not have a Constitution score. Any DC's or other statistics that rely on a Constitution score treat Gearsmen as having a score of 10 (no bonus or penalty). Gearsmen are immune to any effect that requires a Fortitude save (unless the effect also works on objects or is harmless). Gearsmen do not risk death due to massive damage, but they are immediately destroyed when reduced to 0 hit points or fewer. Gearsmen cannot be raised or resurrected. Construct Armor: The metallic bodily structure of a Gearsmen occupies the same space on the body as does a suit of armor. Gearsmen have thick armor plates built into their frame, protecting their critical areas. As a result, they begin play with a +8 armor bonus, an armor check penalty of -6, and maximum Dex bonus of 2. Gearsmen are treated as if wearing heavy armor. Gearsmen cannot wear armor or magic robes. Gearsmen can be enchanted however just as normal armor can be, but is treated as having an inherent +1 enhancement for the purposes of calculating cost. The Gearsmen must be present for the entire time it takes to be enchanted. Construct: Gearsmen are constructs with the robot subtype. Hard to destroy, gearsmen gain 20 bonus hit points based on their size. Gearsmen can be repaired through the use of the Craft Construct feat. Gearsmen can also be healed through spells such as make whole. Gearsmen do not breathe, eat, or sleep, unless they want to gain some beneficial effect from one of these activities. This means that Geasmen can drink potions to benefit from their effects and can sleep in order to regain spells, but neither of these activities is required to survive or stay in good health. As artificial creatures, gearsmen suffer none of the drawbacks and gain none of the benefits of aging. They never die of natural causes, and they are immune to any attacks or effects that age a character. Emotionless: Gearsmen have problems processing emotions properly, and thus take a --4 penalty on Sense Motive checks. Force Field: A force field sheathes gearsmen in a thin layer of shimmering energy that grants a number of bonus hit points equal to its Hit Dice (minimum 3). All damage dealt to a gearsmen with an active force field is reduced from these hit points first. As long as the force field is active, the gearsmen is immune to critical hits. A force field regains 1 hit point each round, but once its hit points are reduced to 0, the force field shuts down and does not reactivate for 24 hours. Nanite Technology: A gearsmen's body is infused with nanites that allow the gearsmen to perform many abilities. You may use only one of the following technologies once per day: ♦ Particle Charge: Once per day as a swift action, a Gearsmen can call on the electrical power lurking in its circuitry to charge any metal melee weapon wielded with electricity and deal +1d6 points of electricity damage on a hit. If not wielding a weapon, unarmed strikes deal +1d6 points of electricity damage. This lasts for 1 round per character level. The creature may end the effects of its elemental assault early as a free action. ♦ Self-Repair: Once per day, a gearsman's nanites heal it of damage equal to its Hit Dice. ♦ Surge: Once per day as an immediate action, a gearmen can cause its nanites to surge, granting a bonus equal to 3 + the gearsmen's character level on any one d20 roll; this ability must be activated before the roll is made. When a gearsmen uses this power, its circuitry glows with light equivalent to that of a torch in illumination for 1 round. Weaknesses: Whenever a gearsmen's force field is shut down and it takes extra damage from a critical hit, it must make a DC 15 Fortitude save to avoid being stunned for 1 round. If it makes a successful saving throw, it is instead staggered for 1 round. Gearsmen remain immune to other sources of the stunned condition. Gearsman take 150% as much damage as normal from electricity attack, unless they are immune to electricity via other special defense. Languages: Gearsmen begin play speaking Common and Hallit. Gearsmen with high Intelligence can choose any of the following languages: Draconic, Dwarven, Elven, and Gnome.
Views: 234 Trevor Koch
PATHFINDER Roleplaying Game, RPG Basic Rules ep 14 | The Basics of Combat, Initiative and Surprise
 
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Greetings, Welcome to the Dracovin Empire. Please enjoy this video and many of my other informative videos on a wide variety of roleplaying sources, tabletop games, anime, and many other interesting topics! Please support the channel, leave a comment, subscribe, share, and like this video! If you feel like contributing more to the growth of the Empire, please consider checking out my Patreon, link bellow. In this episode I begin to talk about the rules of the game. We start by discussing combat. I explain the combat round and how long it is. Then I delve into initiative checks, followed by how surprise works and how it is determined. Patreon: https://www.patreon.com/TheDracovinEmpire Twitter: https://twitter.com/Tdracovin Discord: https://discord.gg/Vzqcna7 Twitch: https://www.twitch.tv/tantusndracovin Facebook: https://www.facebook.com/TheDracovinE... Tumblr: http://tantusnarivandracovin.tumblr.com/ Thanks to Sound hammer for the great music I used in my title video. Check them out on twitter, https://twitter.com/soundhammerinc or on their soundcloud account, https://soundcloud.com/sound-hammer Please support them and their wonderful royalty-free music! Thanks to @Olirant for the great new backgrounds, backs for the cameras and all the great art work. Please check out his great work, and commissions he can do for you! olismithart.net [email protected] https://www.twitch.tv/olirant for some art streams and gaming. https://www.patreon.com/olismithart https://www.youtube.com/channel/UChWOFJRAxnFUqWaWdcWCGnQ D20PSFRD: http://www.d20pfsrd.com/ Pathinder is a owned and published by Paizo publishing. Please support them for their hard work in creating this game system
Views: 642 The Dracovin Empire
Rod knock -  how to check and deal with it
 
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Hear something knocking in your engine? Afraid it might be rod knock? Here's how to check it out. Whether it's a knocking noise inside your engine or a clicking one or whatever else, the only truly foolproof way of checking for rod knock is taking a direct look at your rods and rod bearings. To do that you need to remove your oil pan. Removing the oil pan is easy. In the case of my MR2 mk1 all you need to do is get the exhaust out of the way and unbolt the oil pan. After that remove the oil strainer and you can take a look at your rods and rod bearings. Shake the rods a bit. If they feel loose that is very bad and everything needs to come out. In my case the rods were rock solid but once I removed my bearings I noticed some very alarming things and confirmed that my engine unfortunately did develop rod knock. I just got caught it pretty early. Rod 1 looked best, rod 4 worst, to me it seems like it's an oiling issue, although my oil pressure was good the needle on the manual oil pressure gauge was pretty bouncy. So what now? Another rebuild. I'll drop this engine soon and get it fixed using a junkyard 4age engine I just got. Time to get dirty again. Check out my blog: http://www.driving4answers.com/ Music used in the video: Escape - Kiss https://www.youtube.com/watch?v=Wx4XF... ➤ Escape https://soundcloud.com/escapethis https://twitter.com/escapethis__ https://www.facebook.com/escapethisff/ https://escapethis.bandcamp.com/ #d4a rodknock #diy #4age #4age16v #aw11 #ae86 #4agebigport #mr2mk1 #mr2 #toyota #jdm #celica #corolla #starlet #ke70 #fx16
Views: 307719 driving 4 answers
5 Roll20 Crash Course - Rolling Dice
 
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Music: "Master of the Feast" Kevin MacLeod (incompetech.com) Part of the Roll20 Crash Course series This series is meant as a step-by-step introduction to GMs on how to design their first session in Roll20. These videos are meant to be followed along with their dedicated wiki page. See: https://wiki.roll20.net/Roll20_Crash_Course for relevant reading material Video Playlist: http://www.youtube.com/watch?v=IoyQs0Cv4p0&list=PLxYefyArg-d1wRWRpTfQMW0cmh32mQTbx&feature=share&index=2 Video 1: Creating a Campaign - http://youtu.be/IoyQs0Cv4p0 Video 2: Designing the Tabletop - http://youtu.be/zL4_zNdmeD8 Video 3: Character Sheets - http://youtu.be/ffhfuMFflX4 Video 4: Creating Tokens - http://youtu.be/5oGrKy2fQXE Video 5: Rolling Dice - http://youtu.be/xKXpKIiB5WM Video 6: Campaign Extras - http://youtu.be/aaeoYrf2Q20 Video 7: Finding Players - http://youtu.be/qQqne38NNhk
Views: 99285 Roll20 Help
!OopsGM Episode 2 - A Stunning Surprise
 
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In this week's episode, Tyler was faced with an unexpected surprise (which is redundant). We are going to examine surprise rolls, and the various mechanics that Shadowrun uses in the 5e Core Rulebook to determine whether or not a character is "surprised" in combat.
Views: 504 Saving Throw
Roll20's Intro To RPGs - Finding A Group
 
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Music: "Perspectives" Kevin MacLeod (incompetech.com) Part of Roll20's Introduction to RPGs series This series is meant as an introduction to anyone completely new to the hobby and want to know the basics of how an RPG is played, how to go about picking the game that's right for you and finding a group to play it with. These videos are meant to be followed along with their dedicated wiki page. See: https://wiki.roll20.net/Introduction_To_Tabletop_RPGs The wiki includes a lot more information than these short videos summarize and link to all the referenced material. Video Playlist: http://www.youtube.com/playlist?list=PLxYefyArg-d3x0y5_jUhGXBTOdcGcPDFm Video 1: How Do You Play and RPG? - http://youtu.be/h-R3ya74TE0 Video 2: Picking Your Game - http://youtu.be/25SJ_9EBfFc Video 3: Finding A Group - http://youtu.be/nTNqO5CGAIM
Views: 16025 Roll20 Help
Pathfinder RPG - Jade Regent AP Book 1 [review]
 
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The Brinewall Legacy - Rated 9/10 (Excellent) Part 1 Sandbox Adventuring in Swampy Woodlands Strong Goblin Theme We Be Goblins - Module (optional prologue) Part 2 Caravan Adventuring NPC Relations (optional) Fail-Mechanic Caravan Subsystem (optional) Part 3 Castle Crawl Adventuring GM Story-Crafting GM Reward Challenges Caravan Excel Sheet http://paizo.com/people/Doctadud Spivey Romance Caravan Jobs: Spivey can fill the role of guard, healer, or spellcaster in the caravan, but doesn't count against the traveler total, nor does she increase the caravan's consumption score. No monthly fee is necessary since she carries no gold and finds it strange. Preferred Gifts: Lucky objects, dream catchers, songs. Hated Insults: Blasphemy against Desna, comments about her size, jokes about slavery or inequality. Devotion Boon: Each time you sleep, the GM tells you of a dangerous dream you had. Once per day, if you have to make a saving throw against a threat related or similar to that dream, you can roll twice and take the more favorable result. If you do not encounter circumstances similar to the threat or situation you dreamed, this trait has no effect that day. Enmity Boon: Spivey's harsh lessons have made you realize that accepting the pain in life accentuates its joys by contrast, and so your hope sustains you where others despair. You receive a +2 trait bonus on saving throws against fear effects. Romance Score: 32 Kelda Romance Caravan Jobs: Kelda can perform the following caravan jobs: driver, guard, or scout free of charge. Preferred Gifts: armor, shields, or weapons, fine furs, epic sagas of heroism and battle. Hated Insults: questioning her prowess in battle, joking about her capture, sexist comments. Devotion Boon: Kelda's fast footwork and speed in battle has inspired you to quickness in combat as well. Once per game session, you may gain a 5-foot enhancement bonus to your speed as a swift action, regardless of the distance between you and Kelda. Once activated, this bonus persists for a number of rounds equal to your Relationship Score with Kelda divided by 10 (rounded down). Enmity Boon: Kelda can be close-lipped and somewhat stiff, but you have to admit that she is strong-willed, and held up surprisingly well in captivity. You're determined to prove that you're just as stubborn as she is, and gain a +4 bonus on saving throws against fear and enchantment effects. Romance Score: 36
Views: 1350 Trevor Koch
Explaining D&D (badly) - How to calculate AC in 5th edition!
 
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Twitter: https://twitter.com/Explained_Badly Facebook: https://www.facebook.com/ExplainingDnDBadly Fretless Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 4.0 https://creativecommons.org/licenses/by/4.0/
Pathfinder RPG Race Builder - Gearsmen (Part 1 of 3)
 
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Gearsmen - (Total RP = 17) Type Construct (20 RP) Size Medium (0 RP) Base Speed Slow (-1 RP) Ability Score Modifiers Weakness (+2 Str, +2 Int, -4 Cha) (-1 RP) Languages Standard (0 RP) Racial Traits Offensive Traits Elemental Assault (1 RP) Senses Racial Traits Darkvision (- RP) Low-Light Vision (- RP) Weakness Racial Traits Elemental Vulnerability (-2 RP) Critical Hit Vulnerability (-2 RP) [homebrew] Magical Racial Traits Self Repair (2 RP) [homebrew] Gearsmen Racial Traits +2 Strength, +2 Intelligence, -4 Charisma: Gearsmen are strong and calculating but coldly silent. Medium: Gearsmen are Medium creatures and have no bonuses or penalties due to their size. Slow Speed: Gearsmen have a base speed of 20 feet. Low-Light Vision: Gearsmen can see twice as far with normal vision in conditions of dim light. Darkvision: Gearsmen can see in the dark up to 60 feet. Constructed: Gearsmen can be repaired through the use of the Craft Construct feat. Gearsmen can also be healed through spells such as make whole. Gearsmen do not breathe, eat, or sleep, unless they want to gain some beneficial effect from one of these activities. This means that Geasmen can drink potions to benefit from their effects and can sleep in order to regain spells, but neither of these activities is required to survive or stay in good health Finality: Gearsmen do not risk death due to massive damage, but they are immediately destroyed when reduced to 0 hit points or fewer. Gearsmen cannot be raised or resurrected. Artificial Health: Gearsmen are hard to destroy, and gain 20 bonus hit points based on their size. Artificial Immunity: Gearsmen are immune to all mind-affecting effects (charms, compulsions, morale effects, patterns, and phantasms). Gearsmen are not subject to ability damage, ability drain, fatigue, exhaustion, energy drain, or nonlethal damage. Gearsmen do not have a Constitution score. Any DC's or other statistics that rely on a Constitution score treat Gearsmen as having a score of 10 (no bonus or penalty). Gearsmen are immune to any effect that requires a Fortitude save (unless the effect also works on objects or is harmless). Particle Charge (Ex): Once per day as a swift action, a Gearsmen can call on the electrical power lurking in its circuitry to charge any metal melee weapon wielded with electricity and deal +1d6 points of electricity damage on a hit. If not wielding a weapon, unarmed strikes deal +1d6 points of electricity damage. This lasts for 1 round per character level. The creature may end the effects of its elemental assault early as a free action. Self-Repair (Ex): A Gearsman's nanites heal it of damage at the rate of a number of hit points per hour equal to its Hit Dice. Weaknesses: Whenever Gearsmen take extra damage from a critical hit, they must make a DC 15 Fortitude save to avoid being stunned for 1 round. If its a successful saving throw, they are staggered for 1 round. Gearsmen remain immune to other sources of the stunned condition. Gearsman take 150% as much damage as normal from electricity attack, unless they are immune to electricity via other special defense. Languages: Gearsmen begin play speaking Common and Hallit. Gearsmen with high Intelligence can choose any of the following languages: Draconic, Dwarven, Elven, and Gnome.
Views: 284 Trevor Koch
TO THE POOP! - The Goblins | Critical Role PATHFINDER One-Shot!
 
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Catch Critical Role live Thursdays at 7PM PT on Twitch: https://goo.gl/D9fsrS Listen to the Critical Role podcast: https://goo.gl/jVwPBr This Critical Role One Shot is brought to you by Paizo’s Pathfinder and Syrinscape in celebration of International TableTop Day 2016 taking place Saturday April 30th! Details at tabletopday.com From now until #TableTopDay you can shop both stores for your own Goblin Goodies at 25% off using the links below: Paizo’s Pathfinder3http://bit.ly/paizodotcom_goblins Syrinscape : http://bit.ly/syrinscapedotcom_geek For more on RPGs, go to http://bit.ly/GS_RPG Visit us on http://geekandsundry.com Subscribe to Geek and Sundry: http://goo.gl/B62jl Join our community at: http://geekandsundry.com/community Twitter: http://twitter.com/geekandsundry Facebook: http://facebook.com/geekandsundry Instagram: http://instagram.com/geekandsundry Google+: https://plus.google.com/+GeekandSundry/
Views: 1024299 Geek & Sundry
Ask a DM - What Should WotC Do Next, After the Lost Mines, Critical Role...
 
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Ask a DM for October 8, 2016. Join us live on Saturdays, 2:30 - 4:00pm MDT at www.twitch.tv/MondayNightGaming. Become a Patron to get your Questions Answered More Quickly! https://www.patreon.com/DawnforgedCast Table of Contents - Thanks to Simon Filip Berg! Updates and News - 2:20 RPGCrate Unboxing - 8:00 Magical Museum Heist - 16:08 Shoving/Throwing in 5E - 17:45 Abandoned Underdark City - 19:04 New Player Modern Zombie Game - 20:35 Urchin Sorcerer Clothes - 23:05 Determining Monster Power - 24:25 Shadowrun Anarchy - 25:33 Onyx Dog Figure - 26:34 Artificial Intelligence Monster - 27:58 Don’t Know What to Do Next - 29:02 Vampires in a Campaign - 29:40 Highschool Gaming Club - 31:31 Getting Family to Play - 33:21 Confirming Crits in 5E - 36:21 Favorite Pantheon - 37:46 Creating Custom Race - 40:26 Campaign Post-Mortem - 41:21 Good Story on Short Notice - 42:48 Hex and Saving Throws - 43:46 Playing as Monsters - 45:24 Spelljammer in 5E - 46:28 Favorite Golarion Country - 48:36 Town Tour - 49:32 Using an Established World - 50:39 Custom Classes and Overpowered - 52:39 World Building - 54:51 After the Lost Mines - 56:46 Stuck on Puzzles - 59:51 Creating Adventures - 1:01:34 Trap Lethality - 1:02:45 Paladin Offensive Spells - 1:04:48 More Than One Character - 1:07:11 Getting the Table Involved in World Building - 1:08:28 Thoughts on Critical Role - 1:11:33 New DM Adventure Design - 1:14:01 Running a Module - 1:14:30 Blinding Powder - 1:15:16 Overplanning vs. Underplanning - 1:17:21 Three Equal Threats - 1:18:00 Gaming With New Players - 1:18:45 First Time DM - 1:20:21 Players Keep Going Off Topic - 1:21:13 Insight Uses - 1:23:00 Sandbox vs. Linear - 1:23:41 Monk Downtime Activities - 1:24:19 What Should WotC Publish Next - 1:24:31 Converting Old Adventures to 5E - 1:25:56 PCs Incompatible - 1:27:09 Barbarian Rage in 3.5 - 1:27:33 FATE Freeport - 1:27:37 Ghosts in D&D - 1:27:40 Playing Outside Alignment - 1:27:52 Even More World Building - 1:28:10 Character Popping In - 1:28:29 Getting Group to RP - 1:28:37 Managing Time - 1:29:38 Redemption for a Cleric - 1:30:16 High Level Play - 1:30:47 Welcome to our Live Tabletop Q&A. If you have a question please put the word QUESTION at the front of your comment and be sure to include the system you're asking about, if relevant. Only QUESTIONS will be answered. Subscribe for more Tabletop Content: http://tinyurl.com/oteayhv Support as a Patron: http://www.patreon.com/DawnforgedCast 5th Edition D&D Guides: http://tinyurl.com/mvf9rak Pathfinder Basics: http://tinyurl.com/mf3yvr3 Be a Better Player: http://tinyurl.com/loyyvrt Dungeon Master Basics: http://tinyurl.com/k3b4tu5 Facebook: http://www.facebook.com/DawnforgedCast Twitch: http://www.twitch.tv/MondayNightGaming Twitter: @DawnforgedCast
Views: 3213 DawnforgedCast
Should you hide the DC of a roll from your players? | Dungeons & Dragons GM tips
 
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Dungeons & Dragons is a complicated game and every dungeon master runs their table differently. Today we talk about whether or not you should tell your player characters the difficulty class of their dice rolls during your D&D games! Let me know in the comments whether or not you share the DC of your checks with your players when you DM your own DnD game!
Views: 1839 evilsqueegee
D&D Spell (5e): Animal Friendship.
 
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This video demonstrates and explains how the animal friendship spell works in the game of dungeons and dragons 5e. Sage Advice response to Animal Friendship spell, https://www.sageadvice.eu/2016/04/23/if-i-charm-an-animal-he-can-fight-by-my-side/ Dungeons & Dragons (5e) Starter Set Amazon Affiliate Website Link, http://amzn.to/2Al6jbm Dungeon Master's Guide (5e) Amazon Affiliate Website Link, http://amzn.to/2jG5Q9w Monster Manual (5e) Amazon Affiliate Website Link, http://amzn.to/2jf6dHR Player's Handbook (Dungeons & Dragons 5e) Amazon Affiliate Website Link, http://amzn.to/2AkAgbw
Views: 1193 How to D&D
Saving Throw Barky's Brigade Season 2, Episode 2, Part 3 D&D 5e
 
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Barky's Brigade find themselves with a boat and a mission to save the town of Perlamore. Watch the Actual Play action in this D&D 5e-based adventure! Watch . Barky's Brigade are battling gnomes on warforged for the fate of Perlamore! Watch the Actual Play action in this D&D 5e-based adventure! Watch Season 1 here: . Barky's Family battles their way through the city, finding corruption and Asher discovers an old face from his past. Watch the Actual Play action in this D&D . Bad Bjørn is back! Well. sort of. Chat seems to want this Brigade dead! Do they manage it? Enjoying the series? Help us make more! Consider supporting our .
Views: 0 Akgul Agca
Watch This Man Use a Rock To Smash a Car Window to Save Dog In Hot Car
 
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The man who rescued a dog locked in a hot car has some harsh words for the poor pooch's owners. "You have to use some judgement and these owners didn't," Mark Lewis, told Inside Edition. In a video shot June 11, Lewis saved the dog from a boiling 90-degree car by taking a large rock and ramming it against the BMW's rear window. A car's owner did leave a window open just a crack but it was clearly not enough for the dog. "The car was in direct sunlight," he said. "A recipe for disaster."
Views: 7383852 Inside Edition
Running A RPG Game On The Fly| Winging it,When Players Go Rogue| Game Master Tips
 
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Nerdarchy the News Letter- http://nerdarchy.com/NewsLetter Game Master Tips Running A RPG Game On The Fly. A lot goes into running a successful table top rpg game. Which can require a lot of planning on the game masters part, but sometimes it won't matter how much you plan. There will be times that the players will do crazy stuff that will stump you. There will be times when the the players are not going to take your carefully planned out adventure hooks. So what are you to do as the GM? That is what we cover in this edition of Game Master Tips. Follow us on FaceBook- https://www.facebook.com/Nerdarchy Please Like, Comment, and Subscribe!
Views: 13926 Nerdarchy
5 Ways to Find a D&D Group (or ANY RPG)
 
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Beware! Your excuse for not gaming may no longer be valid after viewing. If you're wanting to play D&D or another tabletop RPG and can't find a gaming group these are my tips on how to get one. Check out: The Tabletop RPG One Shot Group - https://www.facebook.com/groups/tabletoprpgoneshot/ Meet Up - http://www.meetup.com/ Roll20 - https://roll20.net/ Support this channel by bookmarking my Amazon store: http://amzn.to/2eHkdcC Or check me out on Patreon: https://www.patreon.com/wasd20 Thanks for watching! ________________________________________ Find me: Website - http://www.wasd20.net Facebook - https://www.facebook.com/wasd20net Twitter - https://www.twitter.com/wasd20nate Store - http://www.wasd20.spreadshirt.com Maps - http://www.sellswordmaps.com SUBSCRIBE: https://goo.gl/qiwFFv SUPPORT: http://www.wasd20.net/support-me/
Views: 22389 WASD20
Mundane to Magnificent D&D Treasure| Game Master Tips
 
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Nord Games 10% Discount Promo Code: Nerdarchy10 Or just Click the Link to the Nord Shop for the same discount- https://nordgamesllc.com/nerdarchy10 Nerdarchy the News Letter- http://nerdarchynewsletter.gr8.com/ Mundane to Magnificent D&D Treasure| Game Master Tips We discuss was to make finding treasure or loot in your Dungeons and Dragons Game more exciting and/or exotic. We also talk about how this can lead to more adventures later as well get your players more invested in your gaming sessions. Please Like, Comment, Share and Subscribe! Help Support Nerdarchy by Shopping at YOUR Favorites Places on the Internet. Just use these links and shop as usual. Nothing changes for you- Amazon- http://amzn.to/2jf0boA Nerdarchy the Store- https://goo.gl/M4YZEQ Drive Thru RPG- https://goo.gl/6nf5zh Easy Roller Dice- https://goo.gl/1n0M1r D&D and Think Geek Gear- https://goo.gl/LZAV5z Find Us- Patreon: https://www.patreon.com/Nerdarchy Website: https://www.Nerdarchy.com Facebook: https://www.facebook.com/Nerdarchy Instagram: https://www.instagram.com/Nerdarchy/ Twitter: https://www.twitter.com/Nerdarchy SnapChat: https://www.snapchat.com/add/Nerdarchy Pinterest: https://www.pinterest.com/Nerdarchy/ Tumblr: http://www.Nerdarchy-blog.tumblr.com/ Music By- www.soundcloud.com/zerofluxboundary
Views: 13184 Nerdarchy